One of the must-do assignments was to create a story using only sound effects. It took some pondering to figure out what I wanted to do. I ultimately decided to create a werewolf attack. You see, every Saturday my friends and I play a role-playing game called Werewolf (similar to Mafia or Town of Salem), whereby each of us is a citizen in a village that has a werewolf infestation. This was essentially my inspiration. So I went to freesound.org to search for suitable sounds. I included wolf howling, some dark ambiance, heavy breathing, running through grass, door slamming, banging, a crash, dogs growling, and heartbeat sound effects. One of the growling dog pieces I used was actually a dog hyperventilating, which created this really throaty effect that fit the piece well. Honestly the hardest part was arranging all of the sound snippets in Audacity to create the atmosphere I wanted. It was essentially a lot of tinkering. The final product is below.
The story I was trying to convey is a man running from werewolves. He reaches his home and bars the door, only to have the werewolves tear through and (presumably) attack him. It concludes with the sound of a heartbeat that eventually ends…
I like how everyday sounds, when taken out of context, can turn into something completely different. This led me to try the Familiar Sounds assignment. I began by recording my bathroom fan in Audacity. The sound itself is very rhythmic, and has a somewhat industrial feel to it. This led me to the second half of the assignment: creating a story. I decided to compliment this industrial sound with other construction noises. Using the free sound effects library in YouTube, I found sounds for hammering, starting a baler, and air nailing. By combining these in new tracks within Audacity, it created a plausible construction scene. This reminded me somewhat of the Foley video, in that familiar items can be used to create the sound effects for an unusual scene. I’ve mentioned this theme before, but I feel that it’s worth mentioning how this also strengthens the idea of maintaining a somewhat skeptical mind. First impressions (in radio, the Internet, and other mediums) can be deceiving, especially with the editing technology we have at our disposal now.
I liked the idea of playing around with recognizable songs, altering their structure to create a totally new tone or atmosphere. Sometimes the best way to understand a concept or medium is to simply work with it. So I decided to try my hand at the Make it 800% Slower assignment. I will say that the process was much more difficult than I anticipated. I had previously used MPEG Streamclip to capture songs from YouTube videos, and originally thought I’d try to grab Mind Heist. However, it appears that something has changed over the last few years… as almost all the files I tried to open were the “wrong file type”. Google searching solutions yielded nothing. I almost decided to give up the assignment completely, until I remembered that YouTube has a free video library where you can download MP3 files. I then found a free copy of the very dramatic 1812 overture. Perfect. Mellowing this classic dramatic piece was definitely a fun exercise. However, my first attempts at slowing the piece down were not particularly successful. I attempted to slow it down (with an effect that altered audio speed) by 99%, but this merely resulted in Audacity crashing twice. I then decided to simply slow it down 50%, and then adjust it again to 75%. I attempted to play around with the pitch some, but I’m not sure I was entirely successful in creating a normal-sounding song. However, the result is a somewhat eerie techno-sounding piece that is almost unrecognizable from the original (which was ultimately the goal).
This was a fun assignment that allowed us to try and creatively sell ds106 radio. I actually began by creating the concluding fun tagline for the show, making my final decision by choosing a phrase that rhymed with “six”. I then created the introduction with the station description, trying to keep the line short and sweet. After writing out the two sections I recorded the statement on Audacity, keeping in mind the importance of trying to sound normal (rather than stretching to mimic some sort of fictitious “radio voice”). Finally, I visited freesound.org to look for suitable background music, ultimately choosing a piece that was very close in length to my piece of verbal dialogue. I then created a new stereo track and copied this music piece into Audacity to allow the piece to play concurrently with the dialogue. I played around with the audio levels to make sure that the music did not drown out my narration. Once I was satisfied, the final exported result was this lovely advertisement.
I love the idea of playing with tone. With video-editing, I’ve always enjoyed creating video mash-ups that significantly alter the tone of a movie (usually making something seem entirely more dramatic than it should be). As such, the over-dramatic reading assignment naturally caught my eye. Making anything over-dramatic generally entails looking for decidedly non-dramatic source material to create some nice contrast. Thus, what better material to use than a classic children’s nursery rhyme? I ultimately chose to use Itsy-Bitsy Spider, as when not sung, it becomes apparent that the spider’s story is somewhat epic. I mean, being washed down a water spout is certainly life-threatening to a spider. So I opted to read the rhyme (using Audacity to record the piece) in such a way as to emphasize this dangerous event and the subsequent triumph of the spider. I essentially ignoring the song-like nature of the piece and down-play the built in rhyme, and emphasize certain dramatic words (washed, dried, again). Overall this was a fun little exercise that outlined the importance of tone in any form of sound.
It’s amazing how much information we gain simply through sound waves. Sound can be incredibly powerful. Patterns/tropes can emerge (think of the Wilhelm scream) and memories/feelings can be evoked (nails on a chalkboard, nostalgia from particular songs, etc.). Each of the assignments this week reinforced the incredible diversity of sound and the implications associated with it.
For instance, Moon Graffiti clearly demonstrated the variety of audio that can be created. The piece included alarms, dialogue, announcement/radio crackle, grunts, changes in breathing patterns, camera clicks, and echoes (to name a few), all of which enhanced the story that was being told. Even small changes in volume and intonation could have a big impact, heightening suspense or creating stress through minute alterations. This also demonstrated the power of a chronological timeline where the listener can immediately follow what is occurring and when (epic foreshadowing of the advice of Ira Glass…).
The importance of sound as a means to create a specific atmosphere was also emphasized by the pieces we listened to on ds106radio. These stories all had sections with distinctly different tones (ranging from merely informational to horror). It was clear that to create an atmosphere of suspense/horror, sometimes all you need to do is alter sound content/quality. Some of my major observations are provided below.
The sound of 911 calls automatically gets my heart racing. #ds106
I also really appreciated the insight of Ira Glass. He emphasized the usage of anecdotes (sequences of actions one after another, stories in their purest form), which have momentum in and of themselves, with a sort of innate destination. He argued that you need to couple this with bait by constantly raising questions and implying that these will be answered. During this process, having a moment of reflection allows you to inject meaning into the story. He also provided some very honest advice, pointing out that it can be hard to find a decent story, and thus emphasized the “importance of abandoning crap”. He explained that it’s all part of the process. Being tough but allowing yourself to fail sets you up to cast a net wide enough to stumble across some truly amazing stories. He also pointed out that there’s often a gap when you’re starting out in your chosen field. Often you’ve got good taste but what you’re making isn’t living up to that taste. He reassures the listener that everybody goes through this stage, and the best way to counteract that trend is to create a huge volume of work, which allows you to catch up and close this gap. Finally, he pointed out two real errors in radio. 1. People will try to talk like people on tv/radio. 2. People will talk too much about themselves. Her argued that you should be interested in other people and the world, which ultimately makes the story more engaging. You can be a character, but shouldn’t ever be the center of your story. This advice is certainly relevant to radio, but also has implications for other storytelling forms, such as writing and film-making. Storytelling has certain innate qualities that are common across all mediums, which makes his advice particularly practical.
The particulars of radio were further explored in the piece, How Radio Creates Empathy. This argued that the absence of pictures allows a sort of co-authorship, where the speaker paints the picture but the listener imagines it. The narrator pointed out that co-imagining allows for a connection between speaker and listener, which is magnified by the power rooted in the human voice. He speculated that perhaps this is why radio never dies. I believe he may be right. Television has existed for decades now, but it has never been able to eliminate radio, which I think speaks to its power as a medium in and of itself.
Finally, I really enjoyed the video on What is Foley Sound? My main takeaway was “That looks like a fun job.” Honestly those guys were practically stuntmen, but they simply don’t have to worry about the technicalities of cameras and staying in frame. It also hints at some of the deception associated with sound, whereby certain things sound similar that in actuality have very different origins.
Overall I felt these readings and examples helped provide a better understanding of storytelling as it relates to sound, and emphasized the power and intricacies of this medium. Sound is essential to creating mood, which is certainly something I’ve observed in my own life. Within video-editing and creating movie-trailers, background music is essential. (Think of how different the Inception trailer would be with something other than Mind Heist?
In fact, the music selection of a trailer is usually determined before any visual editing even begins. Now I have a better understanding of why this is a common trend. Its something that derives from the power of sound to craft mood and atmosphere.
Here’s a few of my rough ideas for the radio show project. I’ve tried to focus on ideas that can be connected to the Internet, and then attempted to flesh them out.
Covering the most outlandish Internet news stories
What has gone viral, and why?
Fact-checking
What are the origins of each story?
In which social media platforms did they proliferate?
This week was a fun foray into the world of photography. The Thinking About the Visuals of Storytelling assignment helped me evaluate my current photography skills and areas where I could make improvements (essentially in most areas). I was also able to find images on Flickr that demonstrated these photography-improving techniques (many of these images were absolutely gorgeous, and provided a great series of goals to work towards). Meanwhile the Photoblitz actually got me up and taking pictures! This exercise in particular was quite fun, as it was truly experience-oriented.
I also found that the assignments themselves were quite fun. The Meme assignment forced me to experiment with GIMP, which, while frustrating (as I was not at all familiar with the software), lead the creation of incredibly rewarding products. Then came the Wanted Poster assignment, which allowed me to evaluate one of my favorite character’s history if she was viewed strictly as a villain by society (a very fun exercise). I was also able to experiment some more with GIMP through editing a photograph to resemble a drawing, and creating an inspiring image from a bad photo. I found that the more experience I gained with GIMP, the easier these projects became. I also discovered that video tutorials were much easier to follow than written instructions when it came to learning how to properly use GIMP. I’m hoping that by the end of the semester, I’ll be able to have a proper handle on this software.
Finally, I really enjoyed the daily creates this week. Interestingly, two out of the three I chose were image-oriented (thus particularly fitting for this unit).
My photoblitz journey began at 6:21 pm in the HCC.
At first, I took a picture of a magnolia tree as a “soulful” tree (they’re my mother’s favorite).
I knew I’d be hard-pressed to find fire on campus, so I opted to take a quick shot of a nearby fire hydrant.
I immediately thought of the Jepson fountain as an image that would have clouds, water, and stone in the frame, so ran over to Jepson to take a quick shot.
I wasn’t sure what to do for a picture merger, and thought I could perhaps capture two round images, so I quickly took a picture of a sewage lid.
I then wandered on the paths beside Arrington, hoping perhaps to see a squirrel. I spotted a bird but it quickly fled deeper into the woods. I snapped a quick picture of it, but the thick foliage made it almost impossible to distinguish it.
While in the woods, I noticed what appeared to be a much older, gnarlier tree that I chose to replace my “soulful” magnolia tree with.
While wandering these paths, I also saw a construction sign that had a 7 in it (my favorite number).
I then saw a straight metal pole next to a straight tree trunk which I felt could be merged in a nice contrast of artificiality vs nature. I was unable to find a way to merge the two without serious post-editing (which seems to defeat the point of a 20 minute photoblitz, so essentially here are two contrasting, yet comparable images).
I then decided to head back to the HCC, thinking I could grab a picture of a choice between the Mac and PC operating systems, but instead snapping a picture of a choice of browsers.
While by the computer, I saw a lady walking her dog, and quickly hurried outside to try to take a discreet/non-creepy picture of said pet.
I then ran back inside and took a picture of a clock with the ending time, 6:38.
Overall, I really enjoyed the exercise. The time limit added pressure that made the endeavor more exciting, as you couldn’t focus on perfection. In some ways, this made the task much less stressful. This is not to say the exercise wasn’t frustrating at times (especially with the finicky bird). But overall, I felt that this was a fun way to encourage people to move around and look for interesting shots.
To look for examples highlighting the lessons learned in Becoming Better Photographers, I chose to search through Flickr. Below are the images I found and analyzed.
Selection
The first photographer clearly took the time to examine their surroundings in order to notice this face-like tree, and take it at the angle that best highlighted this resemblance. The second photographer probably posed this picture with careful deliberation to make it look like the figure is looking at the wide expanse of water, and clearly focused on the figure itself (thus blurring out the background).
Contrast
In this image, the white blossom stands out starkly against its background.
Perspective
In this image, the photographer chose to take a picture that focused on the shadows of objects, rather than the objects themselves.
Depth
In this case, the submerged tree trunk helps create a sense of depth in comparison to the cliffs in the background.
Balance
In the first image, a beautiful mirror image of a bird is created. In the second, one third of the frame captures the water, while the other two-thirds are filled by the two starfish.
Moment
In the first image, the photographer brilliantly captured the flight of a cat, while in the second, the photographer managed to capture this huddle of giraffes.
Lighting
This image utilizes natural backlighting to create a shadowed figure.
Foreground/Background
In this image, a water spigot is in the foreground, helping to create a sense of depth when looking at the old farmhouses in the background.
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